Our jobs must follow some criteria, that will make your life easier and the publisher correction less painful.
​
Scale and Axys 0,0,0
​
Make sure all unities are in centimeters, just ignore it if the job description says so. Before you start, go to Unity Setup and configure it correctly.

Furniture Modelling
​
This kind of jobs could be a furniture or decoration object.
​
Create a layer called MOB and include your model on it.
Centralize the model pivot on center and bottom.
​
Move your model do the coordinates center x,y,z - 0,0,0

The model must be attached with Multi/Sub material applied, named correctly on each Material ID.

Architecture Modelling
​
Those Jobs could be Interiors or Exteriors.
​
Create a layer called ARCH and include all objects.
Create a group and move it to the coordinates center x,y,z - 0,0,0
Let the ground floor stay at the zero coordinate on Z axys.

All objects must have its own name and you need to attach by material type. Ex, walls, glass, stone floor...
Floor and Ground Plans
​
On the Floor and Ground plans we will need a TIFF file with at least 6000 pixels on width
​
​
Studio Render File
​
Open our Studio File and merge your model.
Architectural modelling jobs doesn´t need to be rendered.
​
Before rendering move your model to the center coordinates x,y,z - 0,0,0
​
You can download the Studio File inside our platform.

The 3D Artist must render each camera and save as described below.:
​
Size
1920 X 1444 pixels
​
Format
JPG
​
Name
jobname_Front.jpg
jobname_Side.jpg
​
Front Camera

Side Camera

Example Renders
​
Front

Side

How do you send the files?
​
Sending the file is easy. On the job page, after all tasks are done, you will see an upload area. Create a ZIP or RAR including the 3D file and the two renders. If you have textures, send it too.
